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latest #phaser3 created topics on internet
smjn
gamedev
2019-12-19 10:09
Inspiring work flow
I've been continuing work with improving the test art and making the path from creating an asset to viewing it in game as quick and automatic as possible. Previously any code changes, style changes or
$ 0.202
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smjn
gamedev
2019-12-11 12:42
Better programmer art
For the past week I've been working on updating the test art to have something that is more representative of an actual game. The final game will have several layers of art, with animations, effects and
$ 0.279
27
1
smjn
gamedev
2019-12-09 10:56
Swift and direct development setup
Having a swift and direct development setup is crucial. Preferably it should be possible to edit code or assets in a program and instantly see the result in-game. Here are some steps to consider when
$ 0.319
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1
smjn
gamedev
2019-03-07 08:43
Let there be light!
Last week I explored lights in Phaser 3 (and also pathfinding, leaving that for the next post). There is built in support for adding forward rendered lights and I started with trying those out. Examples
$ 1.984
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