
Hi everyone!
This report card is for Season 15 which finished around 12-14 days ago. I really do need to get a lot better at doing these in a more timely manner.
Season 16 has 2 days and 14 hours to go. I currently have a rating in Wild of 3131 so I'm definitely within striking distance of surpassing Season 15.
I am really loving the 3 ruleset battles.
It's a little bit of a shame in that I was just starting to outplay the usual bot decks, and now playing with 3 rulesets has shaken things right up... but I'm really enjoying the battles now.
It has absolutely forced me to use cards I don't normally use, and there are some cards like Cornealus that have become so much more useful. It's really fun... definitely not easier, I'm not winning any more than I used to, but definitely more fun.
Match Report
Performance
| Stat | #wild |
|---|---|
| Diamond Rank | 283 |
| Rating | 3284 - Diamond II |
| Rating High | 3325 |
| Ratio (Win/Loss) | 1.28 (129/101) |
| Longest Streak | 9 |
Definitely happy with this performance in Season 15!
Much better than I did in Season 14 (3021) but not as good as Season 13 (3303). I haven't broken into Champs III in so long. It's definitely a goal, but I'm just not quite sure if I can get there... competition is fierce.
I've hit that point right now in Season 16 where you get 10 points for a win and lose 30 points for a loss... and I'm essentially only winning every second game.
Rewards Report
Standard Foil Cards
| Rarity | Quantity | π₯DECπ₯ |
|---|---|---|
| Common | 23 | 115 |
| Rare | 5 | 100 |
| Epic | 1 | 100 |
| Legendary | 1 | 500 |
| Total Standard | 30 | 815 |
Gold Foil Cards
| Rarity | Quantity | π₯DECπ₯ |
|---|---|---|
| Common | 0 | 0 |
| Rare | 0 | 0 |
| Epic | 0 | 0 |
| Legendary | 0 | 0 |
| Total Gold | 0 | 0 |
Loot Chests
| Reward Chests | Dailies | Season | Total | π²Token |
|---|---|---|---|---|
| Legendary Potions | 41 | 94 | 135 | π‘ 5400 |
| Alchemy Potions | 177 | 47 | 224 | π‘ 11200 |
| DEC | 0 | 0 | - | π£ 0 |
| SPS | 50.439 | 99.284 | - | β 149.723 |
| Merits | 1440 | 800 | - | π 2240 |
| CHAOS Packs | 4 | 1 | 5 | π‘ 20000 |
| Cards (Total) | 15 | 15 | 30 | π£ 815 |
Captured DEC/SPS (Ranked Rewards)
| Ranked Play Wins | DEC Earned |
|---|---|
| 129 | π£ 0 + β181.866 |
Total Ranked Play Rewards
| Total Ranked Play Earnings |
|---|
| π£ 815 DEC |
| π‘ 36600 CREDITS |
| β 331.589 SPS |
For Season 14 my Total Ranked Play Earnings were:
π£ 1345 DEC
π‘ 17850 CREDITS
β 1550.681 SPS
For Season 13 my Total Ranked Play Earnings were:
π£ 380 DEC
π‘ 10850 CREDITS
β 557.586 SPS
So you can see that rewards really are pretty random and all over the place at the moment... which is great!
The absolutely massive increase in credits (double Season 14 and triple Season 13) is due to winning 5 CL packs! So good.
Even in Season 16 I've noticed a difference in my rewards once I hit Diamond II. I'm getting more cards and more packs and less potions and SPS. Definitely keeps me motivated to keep pushing.
π£ Rental Report
| Type | DEC |
|---|---|
| Revenue | 23137.096 |
| Expenses (inc. fees) | (866.334) |
| Cancellation Refunds | 0.000 |
| NET | 22270.762 |
Rentals seem to be climbing slightly higher every season... so that's nice.
β SPS Report
| Type | β Amount |
|---|---|
| Staking Rewards | 7270.661 |
| Ranked Rewards as above | 331.589 |
| Brawl Rewards | 78.577 |
| Land Rewards | 174.522 |
| Tower Defense | 217.971 |
| Liquidity Rewards | 7755.563 |
| License Stake Rewards | 1928.633 |
| NET SPS | 17757.516 |
| + Voucher Drops | 949.998 ποΈ |
Last 4 seasons I got 14K, 12K, 12K and 9K... so we seem to be progressing in a nice direction for SPS too. Both the staking rewards and the license stake rewards have been trending upwards.
I'm staking all the SPS I can... but I would have thought that everyone else was too so my rewards would generally stay consistent. Not super sure what is happening here but I'm content nonetheless.
I'm not sure how I feel about the Soul bound reward cards yet.
I think generally the timing with them is pretty good. There are so many really powerful cards on the market, more than enough for everyone, that we don't NEED the Soul bound reward cards... which is good because it is going to take us all so long to level them up.
Diamond is now my playing field, which requires levels of:
Common - level 8
Rare - level 6
Epic - level 5
Legendary - level 3
But really, to be competitive, you pretty much need maxed out cards.
A common Level 8 card needs 172 BCX... and there will be 43 soul bound reward cards. So if I get 5 loot chests a day and, say, 40 end of season chests that might be 120 opportunities a season, 240 opportunities a month to get a particular card out of 43... I imagine that I probably won't have any of the soul bound reward cards up to a playable level before they get unlocked... but that's fine. It's still going to be very exciting to get a legendary card - they might honestly be some of the first cards I see on the battlefield.
I'm so curious to see how soul bound reward cards affect the bot economy. I guess some will go away and some will play the very long game. I assume bot providers will have to change the way they require fees maybe.
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