First of all, hello everyone! It's been a while since I last wrote a game review for this community, although I finished quite a few games in between Suicide Squad: Kill the Justice League and Marvel's Guardians of the Galaxy that represented the main topic of my previous post.
Secondly, I will use this opportunity to officially announce that this is my 2nd week since I began my journey of curating within the Hive Gaming community, and not only is it a lot of fun since gaming is my 2nd biggest passion, but it also turns out more tempting than ever to write game reviews more often than I used to. That's how, today in the morning, I decided it was the best moment to finally get this post ready, although I had a completely different post already set up in my drafts, but which I will postpone for next weekend since I only post once per week.
As previously mentioned, in the last couple of months I ended up finishing quite a few games, where most of them represented a positive experience and for which I hope I will write some more review soon, but the one that I picked for today's post is actually the most recently completed game, which, sadly, didn't turn out so good in my opinion.
However, before heading to the actual review, I'd like to quickly remind you that this is a personal review, which means it was not influenced by the popular opinion but only based on the hours I spent playing this, also trying to stay away from revealing any spoilers. So it's very safe to give it a read in case you are curious about everything.
Suicide Squad: Kill the Justice League is a game that I am sure sounds familiar to many of you, as most of the games that involve superheroes and this kind of action quickly become popular without too much fuss.
This has been officially announced during the DC FanDome event on August 22, 2020, but was only released almost 4 years later, on January 30, 2024.
Just like most of the people who had at one point a favourite superhero, I waited for this to become available to be purchased with lots of excitement, being a huge fan of Batman, Harley Quinn and Wonder Woman, yet all of them being part of the Suicide Squad: Kill the Justice League story. However, I've never been the person who pre-orders a game or buys it right away, since games are ridiculously expensive lately, and I can't seem to manage to get rid of the constant fear of not having my expectations met, along with losing a little fortune on a game that was not worth it.
That's how, back when it was released, I started watching other people's experiences playing it until the day when I was able to get this for myself also. This happened a few months back when I managed to grab it very cheaply at around 2 bucks from Eneba although it is often very discounted directly on Steam as well.
The first sensation of bitter taste came pretty quick, when I pressed the "start" button for the first time and got myself in a world where I got trained how to use each of the main characters (from left to right: Harley Quinn, Deadshot, King Shark, and Captain Boomerang) without a proper introduction or cinematic of the overall story.
This felt extremely abrupt, without figuring out whether it was the prologue or just a training session that had nothing to do with the rest of the game, being used to first get to see a bit of the story before reaching a training point where to learn all the combat moves for each of the characters.
Not to mention that the game refused to be seen by OBS while trying to record it for my gaming channel and that it constantly crashed and had frame drops despite having a very powerful computer that runs all the games on Ultra Settings without a problem. The game was simply poorly optimised, which was also one of the main complaints shared by everyone who tried it for at least 10 minutes.
Once you move on from the training session and decide which character to mainly play with (although you can switch between them any time during your gaming sessions), you will be introduced to Amanda Waller, a very complex character that gives you mixed signals from the beginning, but which is the director of A.R.G.U.S. and has been in charge of the Suicide Squad/Task Force X Program for many years.
In short, no matter how much you want to enjoy the open world, there are no options to pick whether to follow the story or create your own, which in most of the games is possible from time to time during the overall main story.
I did not judge this too harshly, still giving a chance to the game although I felt like it's not going to be one of these that keep me on the edge of my seat, nor make me want to finish it in just one gaming session, but what really made me reconsider my thoughts to continue playing this, was when I noticed the game is incredibly repetitive.
The cutscenes are not missing, and in most cases, they are full of humour, but these are pretty much the only different parts of the game in a little over 10 hours it took me to complete it, along with 5 occasional boss fights that took a maximum of 1-2 hours to be completed. The remaining hours, you basically do the same thing, such as travel from point A to point B and fight with any enemies met on the way, all of them requiring more or less the same action and nothing extra.
The character that animated the overall game's story the most (in my opinion) was Wonder Woman, who had a completely different story than anyone else in this game. However, I didn't get to enjoy it too much as it wasn't one of the main characters, and her contribution was pretty limited, which made me really sad, once again.
Another minus to the game was brought by some of the most popular villains everyone is used to if it ever heard of the Arkham world, such as Mr Riddler, Penguin and Poison Ivy, which made a bit of no sense to meet in this game since we all know how these ended in the Batman series of games.
Not to mention about Poison Ivy, who looked extremely different in this game from what we all remembered her, constantly distracting me from the overall story when I got to make some missions for her. This was also a big turn off to actually get involved in the side quests each of the villains came with, because they did not respect the previous stories, nor did they bring anything new to the overall game either. In fact, the game could easily be released without any of them.
One last thing that felt like adding the cherry on top of the cake was the boss fights that were very unbalanced. From my gaming experience, although each boss fight comes with different requirements to be taken down, they are all somehow created within some limits so they feel similar in difficulty.
Sadly, this was not the case for the five boss fights I met in Suicide Squad: Kill the Justice League, two of them being very easy, and the other three extremely hard. I almost felt like one of them was impossible, actually.
In conclusion, I am not sure whether it's a good thing or not, but one aspect about me (that also applies when I begin reading a book that doesn't reach my expectations) is that, although I have no excitement playing a game because I simply don't feel it, I always end up finishing just because I am not a person who abandons things and leaves them unifnished.
I am aware this leads to quite a few hours wasted instead of using them differently, but in this way, I am convinced that my feedback is fully documented and not resumed from hasty decisions.
Conclusions 🤔
Even though Suicide Squad: Kill the Justice League did not surprise me in the ways I expected, I still consider it a game that at one point had a lot of potential, and only for this, it might still be worth being added to a collector's library of video games.
If you decide to play it for the sake of Harley Quinn's specific humour, keep in mind that the game is not 'as funny' as you might expect. Some jokes felt completely off, and even though Harley is well known for this kind of attitude, I think in some cases the game could turn out better if some of her replies were replaced with normal ones.
Did you play it? 😁
As I said at the beginning, I try to stay away from revealing any spoilers, so I try to share only my personal thoughts playing this game as well as some background from it, but if you played it, let me know what your thoughts are! I really hope that my review won't influence anyone in any way, as a game should be first played before deciding whether it's worth it or not, and you might as well end up enjoying it a lot more than I did.
NOTE:
- all the pictures attached are in-game screenshots taken by me (unless if other stated). 📸
- this article is trying to stay away from revealing spoilers. ⚠️
- this is a personal review and should not be taken as real advice on either playing the game or not, because the opinion might be subjective. 🗯
- this article was written exclusively for the Hive community and its members. ❤️
Here is a list of some other games I wrote reviews about and you might like:
....
20.Forza Horizon 5 🚓 - 5/5
21.Watch Dogs: Legion 💻 - 4/5
22.Far Cry 6 💣 - 5/5
23.inZOI 👧 - 4/5
24.Assassin's Creed Shadows 🥷 - 5/5
25.Call of the Wild: The Angler 🎣 - 4.5/5
26.Marvel's Guardians of the Galaxy 💥 - 5/5
27.Suicide Squad: Kill the Justice League 🔨 - 3/5
| Game | Suicide Squad: Kill the Justice League |
|---|---|
| Release Date | 2 Feb, 2024 |
| Played On | Steam |
| Price | 69,99€ |
| Genre | Online Co-Op, Superhero, Looter Shooter |
| Completed | Main |
| My Rating | ★★★☆☆ |
| Hours Played | 11.7 hrs |
Gabriela Travels is a Curator for Worldmappin and Hive Gaming communities, but also the FOUNDER of "Festival Mania" who started this community from the passion of attending various festivals and with the purpose of encouraging more people to explore festivals all around the world and share their experiences.
At the same time, Gabriela is an independent Graphic Design Freelancer since 2019 completing over 600+ orders in this time and collaborating with various businesses and people from all over the globe.
Additionally, Gabriela has her own corner on the internet since 2017 where she writes various articles for her blog, the most popular being the travel ones (300+ articles written on this field), but also approaching other topics as well, like game and book reviews, lets plays, movie and series reviews, photography posts, cooking recipes and more, boosting the total number of articles written to 750+ blog posts.
Gabriela is also a gamer since she was 11 years old and gaming remains one of her biggest passions along with traveling, owning a YouTube channel for each of the two.
~ @GabrielaTravels ~