Within a month of announcing the Land Sale, we are proud to launch the first phase of Dungeon Cities' Lands.
Players who bought Land Deed can now use it to claim their Land in the game. And those who did not yet buy it can do so before the sale ends.
FARMLAND
As mentioned in the Land post, Land owners, aka, Barons unlock 4 structures as soon as they claim their Land. One of those structures is the Farmland.
Farmland helps a Baron grow food and there are 4 components involved in it -
- Carnivore Seed
- Monster Drop
- Magic Manure
- Worker
A farmland has multiple slots. The first slot is unlocked by default while additional slots can be unlocked by the Baron by paying in DRUBBLE.
Each slot on the farmland can be used to grow food independently and it takes 24 hours to harvest the food once the seed has been planted.
Carnivore Seed
Carnivore Seed is an item that is essential to grow food. It can be obtained through -
- VIP Daily Reward - From bronze tier onwards, VIPs can claim 1 carnivore seed per day.
- Carnivore Seed Pouch - This can be bought from the exclusive shop for 3 DCXT and contains 3 to 5 carnivore seeds.
Once planted, a carnivore seed produces exactly 1 food of random rarity in 24 hours. After harvesting, another carnivore seed can be planted.
Monster Drop
As mentioned, a carnivore seed produces exactly 1 food in 24 hours. But there is a way to harvest more than 1 food per seed. This can be done by feeding monster drops to the carnivore seed. Doing so increases the chance to produce additional 2 to 5 food per seed.
A maximum of 10 monster drops can be fed to 1 carnivore seed. The rarity of monster drop being fed decides by how much the chances to get extra food increases.
So, lets say, if a player feed 3 monster drops to a carnivore seed of rarities F, B and R respectively, then the chance of getting additional food becomes 1% + 5% + 10% = 16%
Magic Manure
There are 10 classes of food with F being the lowest class and R being the highest. The class of food/s that a carnivore seed will produce depends upon whether Magic Manure was fed to the seed or not.
The following table shows the probabilities of getting a particular class of food based on the class of Magic Manure added :
As you can see in the table above, there are 6 classes of Magic Manure - E, D, C, B, A and S
These can be obtained through -
- Magic Manure Sack - This can be bought from the exclusive shop for 5 DCXT and contains 1 Magic Manure of random class.
The following table shows the pull rate of different rarities of magic manure from magic manure sack:
- Workers - If a worker is helping to grow the carnivore seed then Baron gets 1 Magic Manure of random class per worker.
The following table shows the drop rate of different rarities of magic manure through workers:
Worker
Players who don't own a Land fall in the category of workers. Workers can choose to work on a Baron's farmland by spending 20% of their maximum stamina. In return they are rewarded with 1 Magic Manure of random rarity. A player can work on only 1 farm every 24 hours.
For every worker helping out in the Farmland Baron gets 1 extra food and 1 magic manure.
If there are multiple Barons in a city and the competition between Barons is high then Barons can choose to pay DCXT to the workers to invite them to work on their farmland.
NOTE : There are plans to increase ways in which players/workers can contribute towards farmland and get rewarded proportionally. The rewards include better chances of pulling magic manure.

Every farmland has 5 plots that can be cultivated. By default, the first plot comes unlocked while the other 4 needs to be unlocked by paying DRUBBLE.
CROP FIELD
Crop Field is quite similar to Farmland and here's everything you need to know about it -
- Every city has 1 crop field per player.
- Each crop field has 5 slots.
- Only the first slot of crop fields of every city can be unlocked using DRUBBLE.
- To own a crop field of a particular city and get access to unlock all of its slots a CROP FIELD CONTRACT is needed.
- Crop Field Contract costs 24.99 DCD and can be bought from the DCD shop.
Unlike Farmland, crop field has only 3 components -
- Carnivore Seed
- Monster Drop
- Magic Manure
Carnivore Seed and Monster Drop work the same way as mentioned in Farmland section above. The only difference is in Magic Manure procuration.
If a player works in Farmland by spending 20% of his/her maximum stamina, a magic manure is given within 24 hours. The probabilities of getting different classes of manure are given in the table below -
The other way is, of course, to buy magic manure sack from the exclusive shop.

If a player has used the Crop Field Contract to buy a Crop Field in a specific city then he/she can use DRUBBLE to unlock the remaining 4 slots as follows -
Multiple Crop Fields can be bought (in different cities) by using Crop Field Contract but make note that only 1 Crop Field per city per player is allowed.
NOTE : There are plans to increase ways in which players/workers can contribute towards farmland and get rewarded proportionally. The rewards include better chances of pulling magic manure.
P.S. - I'd like to thank the Hive Dev Fund (HDF) maintained by and
for the Claude Code Subscription which enabled me to roll out the Land Update Phase 1/3 within a month. Looking forward to their continued support.
