
This week, I'm sharing my game in Super Sneak ruleset using Astral Entity.
You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.
Ruleset:
Super Sneak
Ferocity
Mana Cap: 13
Elements: Earth, Life, Death
This is a Super Sneak ruleset game so All Melee attack Monsters have the Sneak ability.
Choose a summoner that increases/reduces Melee attack or Mylor. Keep a monster with Shield, Retaliate or Thorns in the last position.
This is a Ferocity ruleset game so All units have the Fury ability.
Think carefully before including a unit with Taunt in your lineup as they will take double damage from units with Fury.
You may also watch battle here.
Summoner: Astral Entity
Abilities:
All enemy monsters lose -2 armor
All friendly monsters gain Dodge ability
All friendly monsters gain Resurrect ability
Pos 1 Monster: Corpse Fiend
Abilities:
He has no abilities, but he's a good addition for this game since it doesn't require any mana.
Pos 2 Monster: Carrion Shade
Abilities:
Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
Pos 3 Monster: Venator Kinjo
Abilities:
Reflection Shield - This Monster is immune to all indirect, or reflected damage. That means that it will not take damage from Blast, Thorns, Return Fire, or Magic Reflect
Camouflage - This Monster cannot be targeted for attacks unless it's in the first position
Immunity - This monster is immune to negative status effects
Pos 4 Monster: Riftwing
Abilities:
Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
Scavenger - Gains 1 max health each time any monster dies
Backfire - If an enemy misses this Monster with an attack, the attacker takes 2 damage
Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.
You may also watch battle here.
Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.
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