#1.
If this were a single issue proposal (which it is not, as
has pointed out), it could be structured as:
Which formats should be supported in tournaments?
And the proposal would be Rebellion, Modern, Wild, and Classic.
(Optionally you could also include %'s for each of them).
And then later proposals would deal with the % between foil types and the % between leagues.
But instead, the proposal includes many additional aspects including:
- Regular foil vs Gold foil distribution
- Distribution amongst leagues
In fact, as both jacekw and have pointed out, the proposal surreptitiously hides that this is a pretty massive shift from GF to regular, under the guise of "oh we're just getting rid of alpha" as eldon1 suggests.
eldon1 states that we could just refine rf/gf in a different proposal but if this passes, it becomes the entrenched status quo and there will be a lot of inertia making it hard to change. Think of it another way, if it's simply "we'll fix it in a later proposal" then why don't you just initially structure it as "90% GF and 10% to RF and we'll refine it later on?"
#2. I'm really interested to see what Alpha players actually think that Classic is a "compromise to 'alpha holders."
On the surface level it could appear that way but it doesn't take long to realize that any benefits to Alpha are quite minimal and the primary beneficiaries of Classic is Beta and Untamed.
#3.
The more I think about it, I think we actually should be going in the opposite direction. Wild is actually problematic for various reasons.
I think a better approach (and one that actually IS a "compromise") would be:
A. Keep the 10% to Rebellion and 45% Modern (and do later votes for distribution between foil types, between leagues, and how top heavy or bottom heavy the prize distribution is for Top X).
B. Instead of 35% Wild and 20% Classic, do something like:
i. 5% Alpha, 5% A/B/U, 5% U/CL, 40% Wild
OR
ii. 5% Alpha, 5% A/B, 5% A/B/U, 5% U/CL, and 35% Wild
Open Wild format is often touted as a way to keep old cards relevant but the problems are two-fold:
Power creep means that newer cards will overshadow older cards
Chaos Legion and especially Rebellion were designed and playtested with only Modern (whatever was Modern at the time) in mind. How Chaos Legion and Rebellion might interact with older cards and what impact it would have on Wild were not considerations. As a result, Wild is a bit of a random mess.
So if you really want to let older cards maintain some use case, then it would be better to keep (on a SMALL scale) some of the older formats. And you don't have to give a lot in prizes (I definitely agree that Alpha prizing should be massively cut down).
RE: SPS Governance Proposal - Update Tournament Formatting and Reward Allocations