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Sp33dy
@sp33dy
56
I/T Professional gone rogue!
Followers
173
Following
209
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Created
January 24, 2018
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sp33dy
utopian-io
2019-02-09 18:51
RE: Update
Many thanks, Kevin, but the time and effort to do so wasn't cost effective. I'll try to find some personal time to continue, but I need to balance that with other projects :(
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sp33dy
gamedev
2019-01-26 17:03
RE: Jumping Kick and Stomp | roundbeargames | unity3d | hitmanchoi
I became very disillusioned by this platform. All the upvotes ended up on crappy posts that were owned by those paying for bots. I'm just calculating my crypto taxes and thought I'd call by. I would like
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sp33dy
gamedev
2019-01-26 13:14
RE: Jumping Kick and Stomp | roundbeargames | unity3d | hitmanchoi
Looks incredibly "morish"! The quality stands out
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sp33dy
gridcoin
2019-01-12 16:18
RE: CBR - Experimental Difficulty
Many thanks for this! Appreciate it.
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sp33dy
utopian-io
2018-04-17 04:43
RE: Tutorial (Godot Engine v3 - GDScript) - Wave formations (scripted)!
Thanks Deathwing for approving, much appreciated. I just want to gently point out that you marked the scoring that I provide no resources or Github, yet there is a section near the end that provides that;
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sp33dy
utopian-io
2018-04-16 19:59
RE: Tutorial (Godot Engine v3 - GDScript) - Wave formations (scripted)!
Yay! This has finally made it into the Utopian-io system. If you are on there, I would really appreciate you using the new scoring system, as that will help guide me to what you would like!
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sp33dy
computer
2018-04-14 16:48
RE: God Mode in Windows!
Well I never! I typed it in, expecting an April Fool.. WOW, that is neat! Thanks dude
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sp33dy
utopian-io
2018-04-14 15:30
RE: You Ask. We Deliver. New Reputation System. New Decentralised Scoring System and Much More!
Hope this helps the community! I've just found out about it and have delegated my 100 SP :-) Just now waiting for the postfix to be 'fixed' so that I can get my crafted article from last night in the system!
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sp33dy
utopian-io
2018-04-13 19:09
RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
@Wolfwin, I was meant to respond to you. I do like the idea of saving the packed scene, but it still didn't provide a way for me to hide the UI via the visible flag. Thanks for the heads-up.
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sp33dy
utopian-io
2018-04-13 09:39
RE: Tutorial (Godot Engine v3 - GDScript) - Wave formations (concepts)!
Thanks Yokunjon, I assume that means it was approved?
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sp33dy
utopian-io
2018-04-01 16:19
RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
Why I resorted to writing some scenarios and try to explain the thinking because it is this experience that I think is invaluable to a learner. I really love Godot and the way it is designed for scripting
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sp33dy
utopian-io
2018-04-01 16:16
RE: Tutorial (Godot Engine v3 - GDScript) - Create lots of Sprites!
Hi, just about to jump on a plane, so it's going to be a week. I'm not quite sure what your problem is exactly. When you duplicate a sprite, it rememers ALL the details of the last; including position.
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sp33dy
utopian-io
2018-03-25 09:32
RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
Wow! Thanks Wolf for taking the time to provide the response! I can understand from the above a reason to use Control. My need was only for a parent container for the TitleValues. I wasn't looking to try
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sp33dy
utopian-io
2018-03-25 00:24
RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
Ah I see, there isn't much in it. I personally assumed, but need to check this out now, that the control Node, which inherits from Canvas, is going to be heavier than Node2D (which also inherits direct
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sp33dy
utopian-io
2018-03-24 23:21
RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
Hi wolf. As I mentioned in the article, I dislike the Canvas Layer right now, as it can't be hidden from the editor. OR is there a way that I'm not aware of? Hence why I resort to Node2D, which is just
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sp33dy
utopian-io
2018-03-24 23:06
RE: Tutorial (Godot Engine v3 - GDScript) - GUI for score & lives!
rj1, you are always there first! Respect dude... Thanks for supporting me.
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sp33dy
gamedev
2018-03-24 15:31
RE: 2D parallax test multiple layered background - preview stage
Nice! Something really 'refreshing' with parallax scrolling.
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sp33dy
utopian-io
2018-03-24 08:54
RE: Tutorial (Godot Engine v3 - GDScript) - RigidBody Chain !
Ah yes, I'd started to stumble on a lot of his stuff.
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sp33dy
security
2018-03-23 20:52
RE: 2 Factor Authentication w/ Encrypted Backup and Device Sync - Bye Bye Google Authenticator
Oh my! Thanks for the heads up. I just didn't think. Glad to read this before I lose my phone. Personally, I'm going to switch to Authy, but thank you. I didn't realise how much it would affect me if I
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sp33dy
utopian-io
2018-03-23 16:50
RE: Tutorial (Godot Engine v3 - GDScript) - RigidBody Rope!
Hi Amos, I'm just about to return to it. I got a little sidetracked with the physics. I wanted to make sure I got my head around them, as I was trying to figure out whether I should use physics in the
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