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imadev101
gamedev
2020-01-18 20:45
Back to Pacman
Lately I have been reading about behavior tress, poking dots and color with procedural generation, and I felt like I had to go back to finish pacman. Finishing project is sometime tedious and could seem
$ 0.137
13
imadev101
gamedev
2020-01-14 17:55
Game #2 [WIP] Pacman moves
I am done with the first codebase for rendering with SDL. I will write a tutorial about how to : Set up a tiled board Spawn a player and move it with the keyboard arrows Set up FPS and game speed
$ 0.128
15
1
imadev101
gamedev
2020-01-12 17:41
Game #1 - Actually using SDL to render the board and catch mouseclick as input
Rendering a TicTacToe board using SDL I somehow ran out of time before I could clean and tweak this code, the click areas are approximate while the multiple SDL_Delay() calls for debug make the game look
$ 0.111
10
imadev101
gamedev
2020-01-11 15:42
Game #1 - Adding a renderer (SDL2)
Implementing SDL into my first c++ game Today I will enhance the GUI of my TicTacToe game and make it a fully rendered application. For that I will use the SDL2 library. What is SDL? SDL stands for Simple
$ 0.115
11
tangmo
animal
2026-04-04 06:56
Promoted
My Photos and Videos about cute Dogs
My Channels about cute Dogs I am a dog lover… But, after my beloved dog, Piggy, died, (my female shih tzu dog), I didn’t have any new dog until now. (we only have 2 cute Mainecoon cats, Titan & De-i,
$ 1.287
83
1
gungunkrishu
steemhunt
2018-11-21 16:23
SmartDeviceLink - (SDL) - Industry Standard for In-Vehicle Connectivity Made Simple
SmartDeviceLink - (SDL) Industry Standard for In-Vehicle Connectivity Made Simple Screenshots Hunter's comment What is SDL? In simple words - simply sets an Industry Standard for In-Vehicle Connectivity.
$ 0.143
12
4
earthotherwise
programming
2018-04-12 03:18
GPiC++StF Chapter 1 Part 1: Game Technologies
In the game technologies chapter of the book it seeks to teach you about popular license agreements, useful technologies available to us, introduce us to the Concurrent Versioning System, talk about Doxygen,
$ 0.000
2
2
earthotherwise
cpp
2018-04-11 02:53
Who I am
I am Earth Otherwise A.K.A. Paul Larocque. I am a novice programmer and game designer. I combine 3 different, old SDL C++ OpenGL tutorials into a single cohesive video series which will result in teaching
$ 0.000
11
mentaris
gaming
2018-01-30 12:49
Trimwind: Trailer - my first game
My first game, i ever wrote. Hope you will enjoy : 3 You can check it out on - > ▶️ DTube ▶️ IPFS
$ 0.000
2
2