Introduction
Hi! here playing Splinterlands everyday!
This is Exploring the Chaos where I take a look on Chaos Legion cards including their subsets such as Riftwatchers and the Reward cards, as they brought new abilities and strategies that changes how the game was played.
The topic of my review for some time now was about the core cards of the Chaos Legion which is the third major card expansion of the game with over 100 cards and so far, I have come to finish with the core cards under the common and rare rarity and have begin with the epic rarity containing 17 cards. The first element that I cover was the Fire Element, followed by Water, Life and for this week, I will be covering for the Earth.
Also in this post are the details on how to get a free weekly SPS delegation. You can read the details below.
Epic Earth Cards 
| Edition | Chaos Legion |
|---|---|
| Mana Cost | 10 |
| Element | |
| Rarity | Epic |
| Card Type | |
| Abilities | |
| RF Burn Value | 100 |
| GF Burn Value | 2500 |
Card Stats
| Stats | Cards Printed |
|---|---|
Grund is a 10- mana epic monster with the Double Strike ability at level 1 which allows it to attack twice per turn.
Reaching level 4, it gains the Trample that allows it to attack again if it defeats the first target.
At max level, it gains the Cripple* ability that reduce the max health of of the target.
| Edition | Chaos Legion |
|---|---|
| Mana Cost | 6 |
| Element | |
| Rarity | Epic |
| Card Type | |
| Abilities | |
| RF Burn Value | 100 |
| GF Burn Value | 2500 |
| Stats | Cards Printed |
|---|---|
Hunter Jarx is a 6- mana epic card with the Snipe that targets the nearest non-melee monster that is not in the first position beginning at level 1.
When it reaches level 3, it gains True Strike which makes every attack made by this card to never miss.
| Edition | Chaos Legion |
|---|---|
| Mana Cost | 2 |
| Element | |
| Rarity | Epic |
| Card Type | |
| Abilities | |
| RF Burn Value | 100 |
| GF Burn Value | 2500 |
| Stats | Cards Printed |
|---|---|
Acid Shooter is an 2- mana epic range monster with the Scattershot ability at level 1 that randomizes the target of the attack for each turn.
As it reaches level 4, it gains the Cripple ability that reduce the max health of of the target.
Reaching max level, it gains the Poison ability which deals -2 damage to the target each turn.
Epic Earth Cards In Action 
Battle 1: Grund
| Conditions | Description |
|---|---|
Diamond League Modern Format | 56 Mana Cap Available Elements: Link: https://splinterlands.com?p=battle&id=sl_a44a04b2d31359eaa2d0adaaa332eee9&ref=agonyaccepted |
What Doesn't Kill You | All Monsters have the |
Armored Up | All Monsters have 2 Armor in addition to their normal Armor stat. |
Broken Arrows |
This battle has the What Doesn't Kill You rule set where all monsters have the Enrage ability and gains additional 2 armor with Armored up though Range monsters cannot be used due to Broken Arrows rule set. Grund has been placed at the 1st position as my main tank which at the same time can attack twice per turn with the use of Double Strike ability which has allowed it to defeat the Runi on the front and because also has the Trample ability which allows it to attack Deeplurker which was next to it that also got a reduced health due to Cripple.
Battle 2: Acid Shooter
| Conditions | Description |
|---|---|
Brawl Silver League | 12 Mana Cap Available Elements: Link: https://splinterlands.com?p=battle&id=sl_8939532dc1e2c4dea03f706e3e906eac&ref=bltzr-wizard-726 |
Healed Out | All monsters have the |
On this battle, there is only Briar Patch for the rule set that gives the Thorns ability on all monsters so the use of melee monsters would be disadvantageous while there is a very low the level of monsters that can be used on those with low mana. Here, I used Acid shooter which has then attacked Djinn Biljka which was supposed to be un- targetable because it has Camouflage but because of Scattershot, Acid Shooter was able to defeat it.
Battle 3: Hunter Jarx
| Conditions | Description |
|---|---|
Brawl Silver League | 44 Mana Cap Available Elements: Link: https://splinterlands.com?p=battle&id=sl_f1015828424aa180e29ef4f6d092b564&ref=avainattempt |
Reverse Speed | Monsters with the lowest Speed attack first and have the highest chance of evading attacks. |
Target Practice | All |
Explosive Weaponry | All Monsters have the Blast ability. |
On this battle, we have Reverse Speed where slow monster gets to attack first with Target Practice that gives all monsters the Snipe ability partnered with Explosive Weaponry that gives blast ability on all monsters. Hunter Jarx does originally has Snipe ability so it does not benefitted on Target Practice but with Explosive Weaponry, it was able to deal damage on more than 1 target and since it has True Strike, all of its attacks are sure to hit regardless of the target.
Final Thoughts
With the Epic core Chaos Legion cards under the Earth element, we got ourselves the first giant or those cards with 10 or more mana in the form of Grund which is a decent tank that can attack twice per turn while the other 2 were both range monsters. Between this two, I think that it was Acid Shooter was the card that I often use more despite its ramdomnes in attack because at the same time, it can also inflict Poison on random targets. On the other hand, I got to use Hunter Jarx less because of its slow speed although it does not misses an attack.
That was all for this post and see you on the next one!
Previous Post
All the image that I edited here belongs to Splinterlands.
Card abilities and rulesets from Splintercards
All the battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar GuildBalthazar Guild.
Also, the guild was offering SPS delegation which you can get by joining Captain Whoco's weekly stream on Twitch held every Saturday at 5:00 PM Philippine time. You can read more details on this Post.
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