Introduction
Hello there! @Saydie here, playing Splinterlands everyday!
I'm here for this week's Battle Mage Secrets with the featured ruleset Aimless. It is a ruleset that will give magic and range units the Scattershot ability.
The Battle that I will show to you this week was from which is a scholar account I'm playing from Balthazar Guild with max level Chaos Legion deck which placed 38th on the leaderboard last season and was currently playing on Diamond League but before I show you the battle, let us learn more about this ruleset.
Aim Less
Aimless | All Monsters have the |
When AimLess was an active ruleset, it gives all monsters the Scattershot ability where monster's attacks hit a random enemy target and this includes monsters with the Camouflage ability.
Revealing Battle Conditions and Team Lineup
Ruleset
| Description | |
|---|---|
![]() Diamond League Modern Format | 26 Mana Cap Available Elements: |
Counterspell | All monsters have the |
Equalizer | The initial Health of all Monsters is equal to that of the Monster on either team with the highest base Health. |
Aimless | All Monsters have the |
Opponent's Line- up
My Team
For this battle, we have Aimless which is the featured ruleset that makes attacks to hit random target along with Equalizer and Counterspell. With this in consideration, my lineup was consist of:
Summoner: Grandmaster Rathe - Gives +1 armor on all allied monsters and gives the abilities,Void Armor that makes magic attacks to reduce the armor first before they can damage the health of the target and Amplify which increases reflected damage by +1.
1st Position: Pelacor Conjurer does not have an attack but for the small mana cost of 2, it was very fast add with Flying that will give it 25% evasion chance. It also have Phase that allows it to evade magic attacks and Divine Shield that ignores the first damage on it.
2nd Position: Stitch Leech - Has the Life Leech ability that allows it to gain health every time it deals damage to the opponent along with Sneak that allows it to target the backline units.
rrd Position: Uraeus - Another melee monster that can attack backline monsters with Sneak and at the same time afflict them with Poison that will reduce their health every turn.
4th Position: Celestial Harpy - Got Flying that increases its chance to evade attacks by 25% while it has Opportunity that allows it to target monsters with the lowest health and True Strike to make sure it won't miss the attack.
5th Position: Dummacke Exile - The third monster on my team to have the Sneak ability.
6th Position: Clockwork Aide - Althought this was another card with no attack, it increases the speed of all ally monsters with Swiftness while removes the armor of my opponent with Rust.
Revealing the Battle
Round 1:
11-12/28 Pelacor Conjurer removes the armor of Stitch Leech and Magic Reflect made it lose its Divine Shield.
13/28 Uraeus deals 3 damage on Pelacor Conjurer and afflicted it with Poison.
14-19/28 Celestial Harpy and Stitch Leech defeats Pelacor Conjurer.
20/28 Blinding Reflector removes the armor of Pelacor Conjurer.
21-22/28 Aves Sturgis removes the armor of Dummacke Exile but Magic Reflect disables its Divine Shield.
23-24/28 Albahoo Forester deals 3 damage on Pelacor Conjurer and receives 3 damage back due to Magic Reflect.
25-28/28 Spirit Hoarder restores the health of Albahoo Forester with Triage and removes the armor of Uraeus.
Round 2:
1/15 Celestial Harpy deals 2 damage on Spirit Hoarder.
2/15 Mad Ogre Anarchist deals 3 damage on Pelacor Conjurer.
3-7/15 Dummacke Exile, Uraeus and Stitch Leech defeats Aves Sturgis.
8-9/15 Blinding Reflector defeats my Pelacor Conjurer.
10-11/15 Albahoo Forester restores the health of Spirit Hoarder and deal 3 armor damage on Clockwork Aide but Magic Reflect deals 3 damage back on it.
12-15/15 Spirit Hoarder restores the health of Albahoo Forester and deals 2 damage to Uraeus but also received 2 damage from Magic Reflect.
Round 3:
1/11 Celestial Harpy deals 2 damage on Spirit Hoarder.
2/11 Mad Ogre Anarchist deals 3 damage on Uraeus.
3-5/11 Dummacke Exile and Uraeus defeats Albahoo Forester.
6-7/11 Stitch Leech removes the armor of Blinding Reflector that attacks back, dealing 2 damage.
8-11/11 Spirit Hoarder restores its health and deals 2 damage on Dumacke Exile but receives 2 damage back due to magic Reflect.
Round 4:
1-3/9 Celestial Harpy defeats Spirit Hoarder.
2-5/9 Mad Ogre Anarchist defeats Uraeus.
6-8/11 Stitch Leech deals 4 damage on Blinding Reflector which fights back, dealing 2 damage.
Round 5 and 6:
1/8 Celestial Harpy deals 2 damage on Blinding Reflector.
2/8 Mad Ogre Anarchist deals 3 damage on Dummacke Exile.
3-6/8 Stitch Leech defeats Blinding Reflector.
7-8/8 Dummacke Exile removes the armor of mad Ogre Anarchist.
With round 6, since Mad Ogre Anarchist was the only card on the opponent team, the combined might of Clestial Harpy, Dummacke Exile and Stitch Leech defeats it although it was still able to deal 3 damage on Stitch Leech.
Battle Recap
Here is a replay of the battle which at you can watch at Splinterlands.
Did your Strategy Work?
With Aimless ruleset, instead on relying on the unpredictability of the attack that will be made by magic and range units, I rather choose to focus my team with melee monsters that can attack with Snipe and Opportunity. At the same time, it seems like my opponent mistook the active ruleset which causes for his cards to received unnecessary damage although on a different occasion, I can see that lineup to beat my team due to his better cards.
That was it for this post. Thank you and see you at the next one.
Previous Battles
All the image that I edited here belongs to Splinterlands.
Card abilities and rulesets from Splintercards
All the battle links provided comes from my personal accounts and from the scholar account that I am using from Balthazar Guild.
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