What I wrote last time on this game rule:
The other 2 game rules of this match were that no neutral cards could be used and only rares or commons and there was a total of 50 Mana to be used.
As often, I opted for the Possibilus Summoners which works great with Melee attack. The Diemonshark was the obvious choice for a main tank which my opponent also used. I opted for the Sea Monster in 2nd place as it has some protection against blast as it self-heales while it also has the thorns ability. The Coastal Centry in 3rd place is one of the current meta cards that has a ton of damage output while the Deeplurker with the Demoralize ability (I didn't know until now it actually had that) and the poison is strong to possibly kill smaller monsters of the opponent in turns 2 or 3. Assoming my opponent was going to play mostly Melee, I wanted some extra armor and played the Venari Wavesmith for that. In last place, I played the Demented Shark to increase the damage output on my other melee monsters while it also has the thorns ability and some armor.
The Summoner made all the difference in this match as the trample ability helped to increase the damage output a lot. This made for an easy win in the end.
Full Battle Replay
Previous Weekly Challenges
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